Docs Drawing & painting

Adjustments and filters

Change the colours of a painted layer, or blur, sharpen, add noise and more, with a live preview, inside the selection, on one drawing or on every drawing of the layer.

Pixel ▸ Adjustments and Pixel ▸ Filters change the pixels of the selected Raster Cells or Pixel layer for good. They need exactly one editable bitmap layer selected, and each one is a single history step.

Running one

  1. Select the Raster Cells or Pixel layer. To change only part of it, make a pixel selection first.
  2. Choose an item from Pixel ▸ Adjustments or Pixel ▸ Filters.
  3. Adjust the settings. The canvas shows the result while Preview is on.
  4. Press OK or Enter to apply, or Cancel or Esc to put the pixels back.

Invert and Desaturate have nothing to set, so they apply at once. On a Raster Cells layer the window adds All cells of this layer, which applies the same settings to every drawing of the layer instead of only the one on screen. It starts off each time.

A floating selection is placed first. With a selection live only the selected pixels change, softly across a feathered edge. With Alpha Lock on, every pixel keeps its coverage, so a blur cannot spread into empty space.

Each item remembers the last values you used, even after Cancel, until you quit Celas Studio.

Adjustments

ItemSettingsDefaults
Brightness/ContrastBrightness -100 to 100, Contrast -100 to 1000, 0
Hue/SaturationHue -180 to 180°, Saturation -100 to 100, Lightness -100 to 100, Colorize0°, 0, 0, off. Colorize tints every pixel with the one hue Hue picks
LevelsInput Black 0 to 253, Input White 2 to 255, Gamma 0.10 to 9.99, Output Black 0 to 255, Output White 0 to 2550, 255, 1.00, 0, 255
CurvesOne curve with two handles, applied to red, green and blue alikeA straight line
InvertNone
DesaturateNone
PosterizeLevels 2 to 644
ThresholdThreshold 1 to 255128. Pixels at or above it turn white, the rest black

Filters

ItemSettingsDefaults
Gaussian BlurRadius 0.5 to 250 px4 px
Motion BlurAngle -180 to 180°, Distance 1 to 500 px0°, 20 px
Unsharp MaskAmount 1 to 500%, Radius 0.1 to 250 px, Threshold 0 to 255100%, 2 px, 0. Threshold leaves differences smaller than it alone
Add NoiseAmount 0 to 100%, Monochromatic12%, off
MedianRadius 1 to 20 px2 px
PixelateCell Size 2 to 256 px8 px
OffsetHorizontal and Vertical, -4096 to 4096 px0, 0. What leaves one edge comes back at the other, which is how you check a tile for seams

The Motion Blur filter smears the pixels once, in the direction you set. It is not the Motion Blur switch on a layer, which blurs a moving layer along its animation. See Motion blur.

Adjustments and filters are destructive: there is nothing left to re-tune afterwards, so undo is the way back. For a look you want to keep adjusting or animate, use Layer Effects instead.